KanCoalBreaker
Arcade-style breaker game built with Unity and deployed in the browser through WebGL. The project focuses on responsive controls, simple physics, and a playable browser integration.
Playable build
Use mouse or arrow keys to move the paddle. Click the canvas to focus the game.
Technologies
Unity · C# · WebGL · Game Development · Physics Engine · 2D Graphics
Notes
The project demonstrates a complete Unity WebGL export pipeline and integration into a Next.js page.
The main technical focus was preserving a stable canvas layout while keeping the game usable in a browser viewport.