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KanCoalBreaker

KanCoalBreaker

Arcade-style breaker game built with Unity and deployed in the browser through WebGL. The project focuses on responsive controls, simple physics, and a playable browser integration.

Playable build

Use mouse or arrow keys to move the paddle. Click the canvas to focus the game.

Technologies

Unity · C# · WebGL · Game Development · Physics Engine · 2D Graphics

Notes

The project demonstrates a complete Unity WebGL export pipeline and integration into a Next.js page.

The main technical focus was preserving a stable canvas layout while keeping the game usable in a browser viewport.